The new feature is the new comm., which can be traded.
Slaves, entertainment software,..., shiphulls. in other words many new trading product. Good thinking, PJ. this might expand the trading phase in the game.
The basic idea with adding new comm. should be that players should be temped to trade those. Each comm. should have a "good side" and a "bad side". f.ex. high benefit but hard to find.
The new comm. is a bunch of low benefits. The only one worth trading was the shiphull, which demanded a hull with 1.8M holds per shiphull-unit. There is no ship-hull ports and the only planets who produced these shiphulls was auto-created. In other words you couldn't create a planets producing shiphulls. So you should be extremly lucky to find a planet created by the system. But when you do there is plenty of ports where you can sell the shiphulls. then if you got a hull on your ship which can carry those shiphulls you can make many trillions faster than the best boosting planets can.
to be continued...
Entry Edited 1 time - Edited on Apr 20, 2009 - 1:08 am